Telling Time

Features:
  • 7 different activities to help students practice and develop time measurement.
  • 3 different skill levels and 5 different lesson types, starting at telling time by the hour and building up to telling time by the minute.
  • Students are given a pretest to assess their current understanding, and are then placed at a starting level.
  • Student Progression – students unlock new activities as they complete lessons   (Subscription Website Only)
  • Student Record Keeping – students’ scores and progress are recorded.(Subscription Website Only) 
  • Teacher Assigned Levels – teachers can assign individual students, groups of students, or the entire class to a specific level to practice. (Subscription Website Only) 
Grade Levels:
Appropriate for Grades 1 – 3.
Brief Description:
In this game, the students work on telling time in many different ways.  There are six different activities to provide the students with telling time practice.  There is a bonus seventh game that students are awarded if they successfully complete a level.  Students start off by taking a pretest to determine their ability, and then they are placed at a level close to their skill level.
Lesson Ideas:
Introduction to Telling Time, Time Review
How To Play:
There are six different lessons included in Telling Time divided into five different categories: hours, half-hours, quarter-hours, 5-minute intervals, 1-minute intervals.  There are three difficulty levels.  Each difficulty level removes a little assistance from the analog clocks.  (Easy – 5 minute marks are shown, Medium – only hour marks are shown, Hard – just hash marks are shown).  The first time a student plays the game (if there are no previous settings by the teacher) the student will be given a short six to eight question pre-test to assess their current ability level.

Digital to Analog – In this activity the student is given a time in digital format and asked to convert it to an analog time.
Analog to Digital – In this activity the student is given a time on an analog clock and asked to convert it to a digital time.
Words to Digital – In this activity the student is given a time in words and asked to convert it into a digital time.
Words to Analog – In this activity the student is given a time in words and asked convert it into an analog time.
Digital to Words – In this activity the student is given a time in digital format and asked to convert it into words.
Analog to Words – In this activity the student is given a time in analog format and asked to convert it into words.
Bonus Game – Match that time – The student is shown a clock in the center and must click on all the matching clocks below to earn bonus points. In each activity the student will be provided a time and asked to convert it to a different format. Students use the arrow buttons to change the hours and minutes in each level. In the bonus level, awarded if a lesson is successfully completed, the students must find all the clocks that match the clock in the center and click on them. New levels are unlocked after students demonstrate a mastery of their current level.
Connection to Standards
State Standards:
  • State Goal 6C. Compute and estimate using mental mathematics, paper-and-pencil methods, calculators and computers.
  • State Goal 7A. Measure and compare quantities using appropriate units, instruments and methods.
NETS Technology Standards:
  • Demonstrate the ability to navigate in virtual environments such as electronic books, simulation software, and Web sites. (6)
  • Demonstrate the safe and cooperative use of technology. (5)
  • Communicate about technology using developmentally appropriate and accurate terminology. (6)
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