Telling Time
| Features: |
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| Grade Levels: |
| Appropriate for Grades 1 – 3. |
| Brief Description: |
| In this game, the students work on telling time in many different ways. There are six different activities to provide the students with telling time practice. There is a bonus seventh game that students are awarded if they successfully complete a level. Students start off by taking a pretest to determine their ability, and then they are placed at a level close to their skill level. |
| Lesson Ideas: |
| Introduction to Telling Time, Time Review |
| How To Play: |
| There are six different lessons included in Telling Time divided into five different categories: hours, half-hours, quarter-hours, 5-minute intervals, 1-minute intervals. There are three difficulty levels. Each difficulty level removes a little assistance from the analog clocks. (Easy – 5 minute marks are shown, Medium – only hour marks are shown, Hard – just hash marks are shown). The first time a student plays the game (if there are no previous settings by the teacher) the student will be given a short six to eight question pre-test to assess their current ability level.
Digital to Analog – In this activity the student is given a time in digital format and asked to convert it to an analog time. Analog to Digital – In this activity the student is given a time on an analog clock and asked to convert it to a digital time. Words to Digital – In this activity the student is given a time in words and asked to convert it into a digital time. Words to Analog – In this activity the student is given a time in words and asked convert it into an analog time. Digital to Words – In this activity the student is given a time in digital format and asked to convert it into words. Analog to Words – In this activity the student is given a time in analog format and asked to convert it into words. Bonus Game – Match that time – The student is shown a clock in the center and must click on all the matching clocks below to earn bonus points. In each activity the student will be provided a time and asked to convert it to a different format. Students use the arrow buttons to change the hours and minutes in each level. In the bonus level, awarded if a lesson is successfully completed, the students must find all the clocks that match the clock in the center and click on them. New levels are unlocked after students demonstrate a mastery of their current level. |
| Connection to Standards |
State Standards:
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